ArtRepublic is a creative agency curating spaces that actively contribute to human health and performance by combining innovations in art, design, technology and wellness.
As an artist-centric company, we believe creatives are shaping the modern world. We help artists thrive by giving them access to today’s leading edge technology and abundant resources to create. ArtRepublic empowers the artists shaping contemporary culture by partnering them with the world’s most visionary brands, organizations and patrons to create high impact art and events.
Life today is clouded with digital disruption and stress which is making it harder for us to think critically, solve problems and adapt to change. Our spaces can make a difference. We have the power to create wellbeing through art and design.
As human beings, we are part of nature, our bodies are hardwired to respond to our natural environment. We can reset the nervous system by curating with the textures, forms, patterns, shapes and colors that we find in nature to blur the connection between nature and our interiors spaces.
Maxim Zhestkov (b.1985, Russia) is a media artist and director whose practice
centres around the influence of digital media on shifting the boundaries of
The first art films Maxim made were in monochromatic palettes and mostly concentrated on movement and physics - about 10 years of dedicated focus on the movement and choreography of elements and shapes. In 2015, Maxim and his colleagues launched a studio/workshop - Zhestkov.Studio - to explore new horizons in the world of art and work on projects for galleries, brands, and performing live shows.
Zhestkov Studio works on the intersection of art, design, computer graphics and science and develops new forms of moving images and forms for clients around the globe including Adobe, Google, Microsoft, Samsung, LG, PlayStation, Nike, Under Armour, and Jimmy Choo.
In digitally-rendered contemporary gallery-like settings, digital forms and sculptures move and interact. The forms are beautifully choreographed, producing rhythmic and complex movement patterns that play with their surroundings. Maxim’s work pushes the boundaries of the traditional white cube gallery environment, and questions how art is and will be viewed and experienced with the increasing influence of digital media.
REO has created graphic designs, animations, videos and projections for a wide range of brands and artists
including Dior, Adidas, Nike, Beyoncé, Jay Z, and Veuve Clicquot, elevating their overall presence and
making their vision apparent in his work. REO has also made a name for himself in the music industry,
producing for acts such as Beyoncé, Lil Wayne, Bruno Mars and Chris Brown.
REO has a unique ability that only 4% of the population experiences: synesthesia is a condition in which the brain links a person's senses together in a rare manner, prompting unusual sensory responses to stimuli. People with synesthesia, for example, might see a certain color in response to a certain sound or letter of the alphabet. Those who experience synesthesia “hear colors, feel sounds, and taste shapes” in a remarkably consistent fashion. Synesthesia has been seen in many of the world’s most iconic artists and musicians including Duke Ellington, Billy Joel, Pharrell Williams, Patrick Stump and Vincent Van Gogh.
Mareo Rodriguez explores the strength of the topography and natural territory, conceived as an energy living mantle constantly moving; Epidermal stratification wrought by time, with a telluric language emerging, pressing, gravitating, revealing through the landscape.
I seek to cover different scales within my artistic approach, from the massiveness of the mountains and rocks, through its decanting process and fragmentation up to the stone as the basic unit.
I am interested in the matter as condensation of light and its process of transformation and expansion of energy over time, releasing weight to return to the origin.
As human beings, we are part of nature, our bodies are hardwired to respond to our natural environment. When we are in nature, our neurological system is calm. Why wouldn’t we want to bring that experience into the built worlds that we create?
We can reset the nervous system by curating spaces with the textures, forms, patterns, shapes and colors that we find in nature to blur the connection between inside and outside.
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